Working Group Officers
Each Khronos standard has a working group that develops the specification, conformance tests, tooling and community outreach. A single working group may be responsible for one or more standards. There is usually a single chair for each working group and a number of supporting officer roles. A working group may also have Task Sub Groups (TSGs) that work on specific components of the standard. All working group officers are elected by that group’s active Khronos Members.
3D Commerce Working Group
Helping eCommerce providers deploy 3D at scale. Learn More
3D Formats Working Group
glTF and Collada 3D asset formats, KTX texture compression and Tone Mappers, Tone Mappers









ANARI Working Group
Cross-Platform 3D Rendering Engine API. Learn More
Kamaros Working Group
Embedded camera systems API. Learn More

OpenCL Working Group
Parallel programming of heterogeneous systems. Learn More




OpenXR Working Group
Cross platform APIs for developing XR applications. Learn More





Slang Working Group
Empowering real-time graphics developers with advanced language features that enhance portability and productivity in GPU shader development.. Learn More

SPIR Working Group
Standard Intermediate Language for Parallel Compute and Graphics. Learn More
SYCL Working Group
C++ based heterogeneous compute API. Learn More




SYCL SC Working Group
SYCL API for safety critical applications. Learn More
Vulkan Working Group
Explicit, low-level 3D graphics and compute API. Learn More








Vulkan SC Working Group
Vulkan API for safety critical application. Learn More

WebGL Working Group
3D Graphics for the web based on OpenGL ES. Learn More
Councils
Khronos IP-Free Groups





