Khronos just returned from a dynamic and productive week at SIGGRAPH Asia 2024, which took place from December 3–6 in the bustling city of Tokyo, Japan. This annual gathering of some of the world’s most innovative minds in graphics, XR, and emerging spatial computing technologies provided the perfect backdrop for the Khronos Group to showcase its leadership in shaping the future of 3D graphics and immersive experiences. With key announcements, a series of well-attended Birds of a Feather (BOF) sessions, and a vibrant networking event, Khronos reaffirmed its position at the forefront of standardization for the 3D industry.
SIGGRAPH is one of the world’s most significant and long-standing conferences focused on computer graphics and interactive techniques. For the Khronos Group, SIGGRAPH represents an essential opportunity to connect with the developers, engineers, artists, and technical professionals that make up the primary users of Khronos standards like ANARI, glTF, OpenXR, WebGL, and Vulkan.
Khronos Ships New ANARI SDK Upgrades and Releases ANARI 1.0 Adopter Program
ANARI™ is the industry’s open standard, cross-platform 3D rendering engine API developed by the Khronos Group to provide portable access to sophisticated 3D functionality including ray tracing and global illumination. ANARI is already widely used by scientific visualization applications and is implemented over multiple rendering engines, including AMD’s RadeonProRender, Intel’s OSPRay, and NVIDIA’s VisRTX, among others. ANARI is developed with full public access to the specification and has recently incorporated significant community feedback, including improvements to the object interface, better error handling through guaranteed API stream robustness, revamped runtime feature queries, directly mapped array parameters, improved volume shading, and compatibility with the Khronos glTF™ Physically-Based Rendering (PBR) materials.
Attendees at the Khronos Fast Forward Birds of a Feather Session at SIGGRAPH 2023
At SIGGRAPH 2023, Khronos hosted a series of packed-house Birds-of-a-Feather (BoF) sessions exploring the latest updates and future developments for glTF, the open-standard 3D format that allows content creators to build an asset once and use it everywhere. Standing-room-only gatherings of content creators, platform providers and tool vendors discussed new glTF cap
OpenXR – First Public Demonstrations at SIGGRAPH 2018
Virtual reality and augmented reality have great potential for entertainment, training and education, and other industries, but are currently being held back by industry fragmentation. The Khronos Group is addressing this by creating the OpenXR API, and shares details of its creation and considerations, as well as the first demo of the API at SIGGRAPH 2018.
SIGGRAPH Highlights: OpenGL’s 25th, BOF Blitz Party, and News
In early August the team was at SIGGRAPH in Los Angeles, where we celebrated OpenGL’s 25th anniversary at the BOF Blitz Party. We also announced a new website, as well as OpenGL 4.6, a growing glTF ecosystem, and the Vulkan Portability Initiative.
After the Khronos BOF Blitz at Siggraph, there’s the Khronos After-Party; Don’t Miss It!
If you are going to be at the 44th SIGGRAPH, the largest conference and exhibition in computer graphics and exhibition techniques, from July 30 – August 3, 2017 at the Los Angeles Convention Center, don’t miss the opportunity to eat, drink, and learn about all things Khronos!