Videos, Presentations, & Supporting Materials Archives
Videos, Presentations, & Supporting Materials Archives
We encourage you to use our videos and presentation materials. Please note that all Khronos Group material is Copyright The Khronos Group. At all times, copyright notice must remain intact on material you use. When using our material in a not-for-profit capacity you must credit The Khronos Group. When using our material for commercial use, for-profit, or in educational institutes, you must .(JavaScript must be enabled to view this email address) for permission.
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Using OpenXR Compositor Layers in Unity’s Mixed Reality Template
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What Monitor? - Stardust and Building a Mobile XR Desktop PC
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Join the VR/AR Association Seattle Chapter to Grow, Learn and Connect
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Godot Support for OpenXR - Building The OpenXR Implementation for the Godot Game Engine
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Bellevue College XR Lab: Latest Developments and Updates for Community Engagement
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Khronos Fast Forward
webgl, gltf, vulkan, 3dcommerce, anari, webgpu
Presenter: Neil Trevett, Tom Olson, Jeff Amstutz, Alexey Medvedev, Ken Russell Event: SIGGRAPH 2024 -
WebGL BOF: Advancements in HDR Images & Textures
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The Shape of Things to Come : 3D Art in the GenAI Era
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Babylon.js and the Quest for Next-Gen Web Graphics
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3 Major Pitfalls to Avoid when Scaling up 3D Content Pipelines
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Virtual Materials: The Bane of My Existence, and Passion
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Leveraging 3D Pipelines to Accelerate 3D Adoption
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It takes a community to build a 3D Ecosystem
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Fueling Industry and Ecosystem Growth with Open Standards
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Making the most of 3D on the web with model-viewer
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Bringing glTF to Life: Creating Showcase 3D Content
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glTF BOF: AEC & Geospatial incl Guassian Splatting
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glTF BOF: Physics
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WebGL & WebGPU BOF
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OpenXR BOF