Opengl tagged stories

Opengl tagged stories
Contributed Blog

Vulkan Support Added to OpenUSD and Pixar’s Hydra Storm Renderer

Universal Scene Description (OpenUSD) is a high-performance, extensible software platform for collaboratively creating, editing, and simulating complex 3D scenes. OpenUSD is more than a file format and scene representation—it's an extensible framework of libraries, tools, and plugins. This includes the Hydra rendering framework, an open source OpenUSD framework that decouples scene descriptions from renderers, and the Storm renderer, a rasterizer aimed at performance and scalability.

Khronos Safety Critical Advisory Forum: Details and Why You Should Join

In April, Khronos introduced the Safety Critical Advisory Forum was created in response to developers’ growing concerns and demands of functional safety standards on hardware and software. The advice and support that the forum provides to Khronos Working Groups directly contributes to the creation of SC APIs. Members and non-members can contribute in the forum, this post outlines the benefits of participation.

Art Pipeline for glTF

Authoring content for a new file format can be exciting, liberating, and at the same time scary. To be the most efficient and avoid frustration, it helps to understand the format's requirements. To help achieve that, I am going to walk through several paths for authoring content in the glTF format as well as outline specific settings to maximize your success. I will touch on both free and commercial software packages to ensure everyone has a path into glTF, but first let's outline a few important concepts.

Machine learning’s fragmentation problem — and the solution from Khronos

There is a wide range of open-source deep learning training networks available today offering researchers and designers plenty of choice when they are setting up their project. Caffe, Tensorflow, Chainer, Theano, Caffe2, the list goes on and is getting longer all the time. This diversity is great for encouraging innovation, as the different approaches taken by the various frameworks make it possible to access a very wide range of capabilities, and, of course, to add functionality that’s then given back to the community. This helps to drive the virtuous cycle of innovation.

Congratulating Our Khronie Award Recipients!

Bringing 25 graphics standards to various industries is a collaborative effort, run worldwide across Khronos’ over 100 member companies. We come together three times each year for face-to-face meetings, which present the rare opportunity for all of our active members, Working Groups, and personnel to discuss the goals for the upcoming year to drive our standards forward. These events also present the opportunity to give Khronie Awards to those whose contributions made significant impact to Khronos, our standards, and our mission.

SIGGRAPH Highlights: OpenGL’s 25th, BOF Blitz Party, and News

In early August the team was at SIGGRAPH in Los Angeles, where we celebrated OpenGL’s 25th anniversary at the BOF Blitz Party. We also announced a new website, as well as OpenGL 4.6, a growing glTF ecosystem, and the Vulkan Portability Initiative.

After the Khronos BOF Blitz at Siggraph, there’s the Khronos After-Party; Don’t Miss It!

If you are going to be at the 44th SIGGRAPH, the largest conference and exhibition in computer graphics and exhibition techniques, from July 30 – August 3, 2017 at the Los Angeles Convention Center, don’t miss the opportunity to eat, drink, and learn about all things Khronos!