NVIDIA recently published beta drivers that introduce the recently released VK_KHR_shader_bfloat16 extension in Vulkan 1.4.311 build. This extension allows for Brain Float BF16 operations within shaders in conjunction with the SPV_KHR_bfloat16 extension from SPIR-V. BFloat16 extensions should prove particularly useful for modern GPUs and software supporting Vulkan-accelerated machine learning / AI.
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