Videos, Presentations, & Supporting Materials Archives
Videos, Presentations, & Supporting Materials Archives
We encourage you to use our videos and presentation materials. Please note that all Khronos Group material is Copyright The Khronos Group. At all times, copyright notice must remain intact on material you use. When using our material in a not-for-profit capacity you must credit The Khronos Group. When using our material for commercial use, for-profit, or in educational institutes, you must .(JavaScript must be enabled to view this email address) for permission.
-
Khronos Group Standards: Powering the Future of Embedded Vision
-
Khronos Standards: Powering the Future of Embedded Vision
-
Vulkan Update
-
Vulkan Ray Tracing Overview
-
OpenXR: Unifying Reality
-
Khronosの最新情報:CEDEC 2021 Vulkan、Vulkan Ray Tracing、OpenXR
-
Fundamentals of Ray Tracing Development using NVIDIA Nsight Graphics and NVIDIA Nsight Systems
-
Crysis Remastered: RTX Features
-
Ultra-High Performance Video Streaming Meets the GPU with NVIDIA Rivermax
-
Real-Time Ray-Traced Effects for CAD: A Developer Story
-
Getting Started with Ray Tracing and NVIDIA’s Ray Tracing Developer Tools
vulkan, raytracing
Presenter: Aurelio Reis, Chris Cottrell, Daniel Price, Jeffrey Kiel, Kyle Spagnoli, Richard Meth, Axel Mamode, Dana Elifaz, JC Liang Event: GTC 2021 -
Vulkan Ray-Tracing Tutorial
-
VkFFT: Performant, Cross-Platform and Open-Source GPU FFT Library Using Vulkan API
-
Advanced Performance Recommendations
-
Incorporating Real-Time Ray Tracing in Autodesk’s Next-Generation Viewport System
-
Impact of RTX and Collaboration on 3D Animated Storytelling
-
An Open-Source Testbed to Democratize Extended Reality Research, Development, and Benchmarking
-
Building the Metaverse: A Progress Report and the Role of Standards
-
Khronos Standard APIs for Accelerating Vision and Inferencing
-
Growing the CloudXR Marketplace through Open Standards