Member News Archives
Member News Archives
Google, Inc. Member News
- 2024/12/20 Build immersive apps & experiences with OpenXR & Unity
- 2024/12/12 Android XR Adopts OpenXR
- 2023/11/07 Web Standards for the Win W/ Ken Russell & Corentin Wallez - Building The Open Metaverse Podcast
- 2023/07/20 Android Graphics’ Vulkan Survey
- 2022/01/25 Additional Resources - Vulkan 1.3 Specification Release
- 2021/11/05 From competition to collaboration: defining industry standards for AR Shopping
- 2021/05/19 <model-viewer> 1.7 released with auto-generation of USDZ on-the-fly
- 2020/08/20 Blog: Live glTF Asset Editing in Your Browser—Even in AR
- 2020/06/03 Google Summer of Code 2020 with OpenCL, OpenGL, OpenXR, SPIR, Vulkan and WebGL
- 2020/05/11 Place glTF 3D model’s in your space without leaving your browser
- 2019/12/12 Google Releases GraphicsFuzz 1.3 for OpenGL, OpenGL ES and SPIR-V
- 2019/10/28 SwiftShader for Vulkan on CPUs - X.Org talk
- 2019/05/22 Google and Binomial Contribute Basis Universal Texture Format to Khronos’ glTF 3D Transmission Open Standard
- 2019/03/19 Google announces Stadia, a game streaming service using Vulkan
- 2019/01/23 Khronos Group at GDC 2019 - Developer Day sessions, OpenXR Table and WebGL Meetup
- 2017/10/27 Google launches Android Studio 3.0 with OpenGL ES 3.0 Support
- 2017/08/14 Google Earth Pro now defaults to OpenGL
- 2017/08/02 WebGL helps machine learning comes to your browser
- 2017/07/14 Codeplay releases “clspv” OpenCL Tool for Vulkan enabled devices
- 2017/05/05 Google Summer of Code projects announced for 2017
- 2017/03/29 OpenXR Panel at Silicon Valley Virtual Reality 2017
- 2017/03/27 Chromium/Chrome Browser Adds A glTF Parser
- 2017/03/15 Google I/O 2017 preview: Everything you need to know about Google’s dev conference
- 2017/03/13 Google introduces GAPID: Graphics API Debugger, OpenGL ES and Vulkan debugger
- 2017/03/04 Unity up to 5.6 to get Google Daydream and Khronos Vulkan
- 2016/12/06 Khronos Announces VR Standards Initiative
- 2016/11/29 Codeplay helping bridge the gap on RISC-V with OpenCL and SYCL
- 2016/11/08 Chrome/Chromium Now Enabling WebGL 2 By Default On The Desktop
- 2016/08/18 New Google Street View renderer in the Google Maps with WebGL support
- 2016/07/29 OpenGL ES versus Vulkan on Android
- 2016/05/19 Android N and Vulkan
- 2016/05/12 2016 Google I/O: Android N & Vulkan
- 2016/04/11 Google releases Android Studio 2.0 with improved support for debugging OpenGL ES
- 2016/02/10 Google Releases ION OpenGL Open-Source Library
- 2015/12/16 Wednesday fun: Lightsaber escape with WebGL
- 2015/11/25 LunarG Splitting to Address Vulkan Needs
- 2014/07/25 Google has acquired Khronos Group member DrawElements
- 2014/06/26 Google announce Android Extension Pack with OpenGL ES 3.1 superset in upcoming Android L release
- 2014/03/04 SketchUp 2014 with a refreshed 3D Warehouse and new WebGL browser
- 2014/02/26 OpenCL-based solution offers low-power, full frame rate performance for YouTube video on mobile
- 2013/11/26 All about WebGL at SFHTML5
- 2013/09/06 Artillery working on HTML5 and WebGL console quality game for the browser
- 2013/04/15 Ten Reasons Why Android Should Support OpenCL
- 2013/01/25 Google makes it easy to enable WebGL support in latest Chrome for Android beta
- 2012/11/15 Mind-blowing app lets you travel the galaxy and back with WebGL and CSS3
- 2012/10/15 Omega Resistance WebGL Co-Op Arcade Space Shooter
- 2012/08/31 Khronos SIGGRAPH videos and media now online
- 2012/07/10 ZiiLABS and Symphony Teleca Demonstrate Accelerated OpenCL Compute on Android
- 2012/04/11 GIMP 2.8 RC 1 includes OpenCL acceleration
- 2011/11/29 Google’s Angle grows up, improving browser graphics with support for WebGL
- 2011/11/21 DevCon 5 offers spectacular speaker line up, covers WebGL and WebCL
- 2011/10/25 Nokia releases WebGL Maps
- 2011/10/25 PixelLight 0.9.9-R1 released, introducing Android support
- 2011/10/21 Android 4 offers new OpenMAX AL API support for low-level streaming multimedia
- 2011/10/20 WebGL bookcase and other experiments
- 2011/10/19 Ice Cream Sandwich SDK for Android
- 2011/10/14 3D Web hits the big time with Google Maps on WebGL - MapsGL
- 2011/09/28 Google advertise Chrome and WebGL on National Television
- 2011/06/17 Microsoft Principal Architect writes “Why Microsoft and Internet Explorer need WebGL-and vice-versa
- 2011/05/13 Mirada and radical.media director Chris Milk create WebGL immersive landscape experience
- 2011/05/11 Google I/O 2011 WebGL Techniques and Performance presentation
- 2011/02/21 Android Developer Day at GDC introduces you to Android 2.3 (Gingerbread) audio and OpenSL ES
- 2010/12/16 Chrome ships WebGL on by default
- 2010/08/06 TNGViewer enhances UI improves COLLADA file format support
- 2010/03/25 TurboCAD Pro 17 upgrade offers improved COLLADA export
- 2010/03/19 Google Announces Angle - Almost Native Graphics Layer Engine - so OpenGL ES can run over DirectX 9
- 2010/02/12 Android and OpenGL ES Confirmed for jMonkeyEngine 3
- 2010/02/12 Android and OpenGL ES Confirmed for jMonkeyEngine 3
- 2009/12/10 Khronos Group announces WebGL Draft Specification
- 2009/10/09 WebGL seen in Chrome browser
- 2009/08/31 Google SketchUp makes COLLADA the official first-class format
- 2009/07/24 NaviCAD released - allows you to view COLLADA files on the iPhone
- 2009/04/22 Google joins effort for 3D Web standard with new plugin