Member News Archives
Member News Archives
AMD Member News
- 2024/10/18 AMD Blog: GPU Work Graphs Mesh Node Are Now In Vulkan
- 2024/03/21 AMD FSR 3.1 Announced with Vulkan Support
- 2023/07/31 AMD Releases Experimental Vulkan Vendor Extension to Support GPU Work Graphs
- 2023/04/24 AMD Open-Source Vulkan Driver for Linux Gets Updated with Mesh Shading & Steam Play Support
- 2023/02/21 AMDVLK 2023.Q1.2 Driver Released with Added Support for Vulkan Extension
- 2023/02/03 Review: AMD Radeon Pro OpenGL Driver
- 2022/10/03 AMDVLK 2022.Q3.5 Released With Several Vulkan Improvements
- 2022/10/03 Zink Enables OpenGL Threading for Huge Performance Gains
- 2022/05/09 AMD Adds Support for ANARI on Radeon ProRender
- 2022/04/29 AMD Releases GPU Performance API v3.11 Adding Support for Raytracing Counters in Vulkan
- 2022/03/22 AMD Now Shipping Accelerated, Conformant OpenVX 1.3 in Open Source
- 2022/03/18 AMD Enables Vulkan Suport in Advanced Media Framework SDK
- 2021/09/03 Vulkan’s Best Practice layer now has AMD-specific checks
- 2021/05/18 AMDVLK 2021.Q2.3 Released with CPU Optimization, Faster Shader Compile Times
- 2021/04/01 Radeon GPU Profiler v1.10 Introduces Vulkan Ray Tracing
- 2021/03/18 GRVK 0.3 Released For Continuing To Implement AMD’s Deprecated Mantle API Atop Vulkan
- 2020/12/02 AMD announces new Vulkan ray tracing extension support in latest driver
- 2020/09/30 New Vulkan Extensions in AMDs latest Radeon Software Adrenaline driver 20.9.2
- 2020/09/25 GPUOpen Series: Porting “Detroit: Become Human” from Playstation 4 to PC - Part 3
- 2020/09/23 GPUOpen Series: Porting “Detroit: Become Human” from Playstation 4 to PC - Part 2
- 2020/09/21 GPUOpen Series: Porting “Detroit: Become Human” from Playstation 4 to PC - Part 1
- 2020/09/03 ROCm 3.7 Has Open-Source OpenCL Image Module Included
- 2020/09/02 New Vulkan Extensions in latest Radeon Software Adrenaline driver 20.8.3
- 2020/09/02 Vulkan support now available for more FidelityFX effects
- 2020/07/21 AMD releases new open-source AMDVLK Vulkan driver
- 2020/03/16 AMDVLK 2020.Q1.3 Brings New Extensions, Performance Tuning
- 2020/01/27 Vulkan samples for TressFX 4.1 Engine Integration with Unreal 4.22 and Radeon Cauldron
- 2020/01/16 AMD announces Vulkan 1.2 driver available in latest Radeon Software Adrenalin 2020 Edition 20.1.2
- 2020/01/13 Update of Radeon GPU Profiler 1.7 for Vulkan & OpenCL
- 2019/12/05 Vulkan Memory Allocator 2.3.0 released
- 2019/11/22 Blender 2.81 released with OpenCL and Vulkan improvements on AMD Radeon ProRender
- 2019/11/05 AMD release new Vulkan Extensions in Driver 19.11.1
- 2019/09/20 Graphicon 2019 - MIVisionX – Computer Vision & Machine Learning with OpenVX
- 2019/09/17 HIPCL: From CUDA to OpenCL Execution
- 2019/08/12 Khronos Group demos at HotChips
- 2019/07/24 AMD announces Radeon Cauldron, a new SDK framework
- 2019/06/18 VKHR - An AMD-Backed Open-Source Hair Renderer In Vulkan
- 2019/06/18 AMD releases new Vulkan Extensions in Driver 19.6.2
- 2019/06/10 Video: Embedded Vision Summit presentations and video now online
- 2019/05/28 AMDVLK Open Source Vulkan Driver 2019.Q2.4 with new Vulkan extensions
- 2019/04/17 AMD: GDC 2019 presentations now online
- 2019/03/21 Radeon GPU Analyzer 2.1
- 2019/01/23 Khronos Group at GDC 2019 - Developer Day sessions, OpenXR Table and WebGL Meetup
- 2019/01/08 AMDVLK 2019.Q1.1 Radeon Vulkan Driver build now available for Ubuntu
- 2018/12/18 AMD: Vulkan Memory Allocator 2.2
- 2018/12/14 AMD releases with improved Vulkan support
- 2018/12/14 Radeon GPU Profiler 1.4 – OpenCL profiling
- 2018/11/15 New AMD Radeon RX 590 Graphics cards deliver improved Vulkan performance
- 2018/11/09 AMD releases AMDVLK Vulkan Driver updates
- 2018/10/15 AMD releases CodeXL 2.6
- 2018/10/12 Radeon Software Adrenalin Edition 18.10.1 with additional Vulkan extension support
- 2018/09/10 Vulkan Memory Allocator 2.1
- 2018/09/04 AMD boasts of Vulkan multi-GPU support in Strange Brigade
- 2018/08/30 GPUOpen’s Vulkan Memory Allocator 2.1 Being Prepped With Many Additions
- 2018/08/29 Stardock Entertainment announces gaming partnership with AMD - adds Vulkan support
- 2018/08/24 AMD moves V-EZ Vulkan wrapper to open source
- 2018/08/07 Khronos at SIGGRAPH 2018–Next week!
- 2018/08/03 GPUOpen Vulkan blog: Decoding Radeon Vulkan versions
- 2018/07/25 AMDVLK Vulkan Driver Stack Updated With Fixes
- 2018/07/06 Porting your engine to Vulkan or DX12
- 2018/06/20 The OpenVX Computer Vision and Neural Network Inference Library Standard for Portable, Efficient Code
- 2018/05/30 Slides and video from the Khronos workshop at 2018 Embedded Vision Summit now online
- 2018/05/18 Compressonator v3.0 brings powerful new 3D Model features for OpenGL and Vulkan
- 2018/05/04 OpenVX & Neural Networks Workshop at Embedded Vision Summit - final curriculum now online
- 2018/05/02 V-EZ v1.1.0 released with redesigned API
- 2018/04/30 AMDVLK open-source Linux Vulkan driver updates
- 2018/04/30 GPUOpen blog: Reducing Vulkan API call overhead
- 2018/04/09 GPU Open: V-EZ brings “Easy Mode” to Vulkan
- 2018/03/20 AMD Releases Radeon Software Adrenalin Edition 18.3.3: Unified Vulkan 1.1 Driver
- 2018/03/08 AMDVLK Open-Source Radeon Driver Arrives With Vulkan 1.1 Support
- 2018/02/15 Khronos Announces glTF Geometry Compression Extension Using Google Draco Technology
- 2017/12/15 AMD Adrenalin 17.12.1 Released with support for OpenGL 4.5/4.6 + Vulkan 1.0.65
- 2017/10/30 Khronos Standards for Neural Network Acceleration & Deployment at ESC 2017
- 2017/08/08 Understanding Vulkan objects
- 2017/07/30 AMD Crimson ReLive 17.7.2 driver update offers Vulkan Support
- 2017/07/27 Radeon GPU Profiler 1.0 for Vulkan now available
- 2017/06/29 AMD announces free Radeon ProRender for Blender and SOLIDWORKS running on OpenCL 1.2
- 2017/06/20 AMD’s GPUOpen Posts New Vulkan Memory Allocator
- 2017/04/25 AMD introduces the Radeon Pro Duo, supporting OpenGL, OpenCL and Vulkan
- 2017/03/23 Anvil Vulkan Framework
- 2017/03/04 AMD reveals Radeon Vega’s final name, infuses Bethesda games with Vulkan
- 2017/02/26 Join Khronos at GDC/VRDC 2017 - Vulkan, OpenXR, glTF, WebGL
- 2016/12/16 Radeon Software Crimson ReLive Edition support OpenVX
- 2016/12/06 Khronos Announces VR Standards Initiative
- 2016/12/01 Leveraging asynchronous queues for concurrent execution
- 2016/11/25 Vulkan barriers explained
- 2016/11/15 AMD Radeon Open Compute Platform 1.3 Adds Polaris, OpenCL And OpenUCX Support
- 2016/08/22 AMD TrueAudio Next based on OpenCL
- 2016/06/01 AMD released CodeXL 2.1 with support for Vulkan
- 2016/05/26 SteamOS brewmaster update 2.80 with Vulkan support
- 2016/05/17 AMD releases Radeon R9 and R7 M400 series with support for Vulkan and OpenGL 4.4
- 2016/05/17 Slides from“The most common Vulkan mistakes” AMD talk
- 2016/03/31 AMD and Khronos post GDC related presentations online, Vulkan, WebGL, glTF and more
- 2016/03/11 AMD Radeon Software Crimson Edition 16.3 with Vulkan Support
- 2016/03/11 AMD Blog: Using the Vulkan Validation Layers
- 2016/03/02 AMD Releases OpenVX Runtime and Tools in Open Source
- 2016/02/16 Radeon GPUs are ready for the Vulkan graphics API
- 2016/02/02 ‘What’s Under The Hood’ Panel At VR Fest video now online
- 2016/01/28 AMD on Vulkan
- 2016/01/11 GDC 2016 Session with AMD - D3D12 & Vulkan: Lessons Learned