LLVM recently released Clang 14. New OpenCL features include the ability to generate a SPIR-V binary, support for OpenCL 3.0 and more...
News Archives
Blog: Reducing Draw Time Hitching with VK_EXT_graphics_pipeline_library
Khronos has introduced a new extension named VK_EXT_graphics_pipeline_library that allows for shaders to be compiled much earlier than at full Pipeline State Object (PSO) creation time. By leveraging this extension, I was able to avoid many causes of frame hitches due to PSOs being late-created at draw time in the Source 2 Vulkan renderer. The extension spec was released today and SDK support will follow soon.
Khronos Group Welcomes Teledyne Digital Imaging as Contributor Member
Teledyne DALSA is an international leader in high performance digital imaging and semiconductors with approximately 1,000 employees world-wide. Established in 1980 and acquired by Teledyne Technologies in 2011, Teledyne DALSA designs, develops, manufactures, and markets digital imaging products and solutions, in addition to providing semiconductor products and services. Our core competencies are in specialized integrated circuit and electronics technology, software, and highly engineered semiconductor wafer processing.
Teledyne DALSA exists for the long term. Our goal is to build upon our 30 year heritage of developing the world's leading high performance digital imaging and semiconductor solutions and to accelerate our level of innovation. We focus on R&D development but also draw on the capabilities available to us as part of a larger organization. We seek to deliver products and technology that are truly innovative so that we can help our customers succeed.
Collabora Blog: How to Write a Vulkan Driver in 2022
A new blog from Collabora shows the latest utilities and helpers to make writing Vulkan drivers easier and demonstrates the latest Mesa best practices.
Khronos and EMVA Strengthen Liaison
We’re thrilled that Khronos and European Machine Vision Association (EMVA) continue to strengthen our cooperative liaison to foster the creation of an open, royalty-free standard for controlling camera system runtimes in embedded, mobile, industrial, XR, automotive, and scientific markets. Both the EMVA and Khronos have a well-established history of driving standardization to enable the industry to accelerate the development and deployment of new products by reducing fragmentation. Khronos and EMVA have been collaborating for over a year on this initiative – first with the formation of an Embedded Camera API Exploratory group in February 2021 and now as an official Khronos Camera API Working Group. Weekly meetings for the Camera API Working Group started on March 10 – and any organization is welcome to join Khronos and participate!
Khronos Issues Call for Participation in New SYCL Safety-Critical Exploratory Forum
Participation is free and open to all safety-critical markets. All participants will be able to discuss use cases and requirements for a unified parallel programming interface for C++ to accelerate market growth. This API would be designed to reduce development and certification costs in safety-critical markets where using the SYCL higher-level programming model could improve programming productivity. If the Exploratory Forum reaches a significant consensus then Khronos will work to initiate a formal Working Group to develop SYCL SC specifications.
Dimenco Awarded Epic MegaGrant to Accelerate its Development and Support of OpenXR
The Award-winning technology company announces it received the prestigious financial grant form Epic, the company behind the popular Unreal Engine and Fortnite. The Epic MegaGrant is awarded for the further development of its OpenXR runtime, adopting the industry-standard. With recently being honoured an Innovation Award at CES last January, this is the 2nd award the Dutch technology company wins in Q1 of 2022 based on its Simulated Reality technology.
AMD Now Shipping Accelerated, Conformant OpenVX 1.3 in Open Source
AMD’s Radeon MIVisionX computer vision and machine intelligence toolkit is now delivering a conformant highly optimized OpenVX 1.3 vision function library. The OpenVX implementation supports both CPU execution and GPU acceleration through OpenCL or HIP backends. This OpenVX 1.3 implementation targets a wide range of computer vision applications, including small embedded x86 CPUs, APUs, discrete GPUs, and heterogeneous servers. The implementation is fully open-sourced on GitHub at https://github.com/GPUOpen-ProfessionalCompute-Libraries/MIVisionX.
Mesa’s CPU-Based Software Vulkan Driver Now Exposes Vulkan 1.3
With the release of Mesa 22.1, Lavapipe exposes Vulkan 1.3 for running atop CPUs.
Transmission and Punctual Light Support with glTF KHR Extensions
In this blog post from RapidCompact by DGG, we learn how to define light sources within a scene with glTF KHR extensions.
Khronos Group Welcomes CableLabs as Non-Profit Member
CableLabs invents new ways to keep people connected by making broadband faster and more responsive, reliable and secure, cementing the cable network as the platform of choice for enjoying incredible experiences in entertainment and connectivity. As the leading innovation and R&D lab for the cable industry, CableLabs creates global impact through its member companies around the world and its subsidiaries, Kyrio and UpRamp. With a state-of-the art research and innovation facility and collaborative ecosystem with thousands of vendors, CableLabs delivers impactful network technologies for the entire industry.
AMD Enables Vulkan Suport in Advanced Media Framework SDK
The Advanced Media Framework SDK provides developers with optimal access to AMD GPUs for multimedia processing. In the latest release, v1.4.24.0, AMD has enabled Vulkan support for HEVC Encoder (Navi+) and have improved H264 encoding on Vulkan for both Windows & Linux Navi+.
Vectorworks Announces Release of Unity-based 3D Model Viewing Technology Using glTF
Global design and BIM software provider Vectorworks, Inc. has released its third service pack for the Vectorworks 2022 product line focused on improvements to Vectorworks Cloud Services for all design customers. Other highlights include new storage integrations with Vectorworks Cloud, updates to Datasmith file exchange for a direct link to Twinmotion and support for .glTF within the MVR export from Vectorworks Spotlight.
Basemark Releases New Ray Tracing Bencmark - GPUScore Ray of Life
Basemark launched GPUScore, an all-new GPU performance benchmarking suite to produce the most professional measurements in the industry. GPUScore will consist of three different testing suites. The first one is GPUScore: Relic of LIfe compares Vulkan and DirectX accelerated ray tracing performance.
New Book: Step into the Metaverse
In Step into the Metaverse: How the Immersive Internet Will Unlock a Trillion-Dollar Social Economy, future tech strategist, entrepreneur, and thought leader Dr. Mark van Rijmenam delivers a startlingly insightful discussion about how the world as we know it will fundamentally change as the physical and the digital worlds merge into the metaverse, impacting the everyday experiences of people, companies, and societies. The author interviewed over 100 stakeholders involved in building the metaverse including our very own Neil Trevett, Khronos President, who talks about the need to create a constellation of interoperability standards to enable an open metaverse.
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